Wheel of Time (Geography)

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General

Unless stated otherwise, all information herein is taken from Template:BWB15.


The World of the Wheel of Time consists of three large continents, separated by two oceans, the Aryth and the Morenal with many smaller islands and seas. Within these landmasses, are numerous mountain ranges, rivers, hills and other geographical features.

The Main Continent

Main article: Main continent

The area in which the majority of the plots takes place, is in the easternmost region of a large unamed continent, split into three areas, each of which is isolated from the others by mountains or other difficult to pass features.

The Westlands

Main article: Westlands

The majority of the events occur in the area west of the Spine of the World, referred to as the Westlands, aproximately three thousand miles from east to west and two thousand from north to south. It is bordered along the north by the Mountains of Dhoom,seperating it from the Blight.

The Aiel Waste

Main article: Aiel Waste

East of the Spine of the World, is a large desolate area, occupied by the Aiel since the Breaking and known as the Aiel Waste. North to south it is a similar size to the Westlands, though is only about half a big east to west. The Mountains of Dhoom continue along the northern border, while to the east, the Cliffs of Dawn and the Great Rift form the border.

Shara

Main article: Shara

To the east of the Aiel Waste, separated from it by the Great Rift and Cliffs of Dawn is the third distinct section of the landmass, given many names by its inhabitants. It is a little larger than the area called the Westlands, about two thousand miles across and four thousand miles North to South.