Difference between revisions of "Council of Merchants"

From Tar Valon Library
Jump to: navigation, search
(QUOTES)
m
Line 1: Line 1:
 
==GENERAL ==
 
==GENERAL ==
  
The Council of Merchants is a ruling body in [[Arad Doman]] consisting of twelve of the most powerful nobles in the country, who are also the heads of the merchants guilds. These are most often women. The only purpose of this group is to appoint and depose the kings and queens of Arad Doman. A vote of three-quaters, minimum, must be given for a monarch to be deposed or raised.  
+
The Council of Merchants is a ruling body in [[Arad Doman]] consisting of twelve of the most powerful nobles in the country, who are also the heads of the merchants guilds. These are most often women. The only purpose of this group is to appoint and depose the kings and queens of Arad Doman. A vote of three-quarters, minimum, must be given for a monarch to be deposed or raised.  
  
After the [[Alsalam]], the king, and several members of the Council of Merchants disappeared, rumor had it that the Council of Merchants kidnapped the king ([[TGS, Chapter 31]]).  
+
After the [[Alsalam]], the king, and several members of the Council of Merchants disappeared, rumor had it that the Council of Merchants kidnapped the king ({{tgs|31}}).  
  
When [[Rand]] send the [[Aiel]] to find the Council of Merchants, he only captures four, though we are given the name of another. They are: [[Milisair Chadamar]], who lived in [[Bandar Eban]] itself, [[Alamindra Cutren]], who was captured after discovered hiding on her cousin's land's near the northern border, and [[Meashan Dubaris]], who died at the hands of a mob before being found. By Rand's count, this makes four captured and two dead. He has only to capture four more before he has enough members to order a vote for a new king ([[TGS, Chapter 31]]).
+
When [[Rand]] send the [[Aiel]] to find the Council of Merchants, he only captures four, though we are given the name of another. They are: [[Milisair Chadmar]], who lived in [[Bandar Eban]] itself, [[Alamindra Cutren]], who was captured after discovered hiding on her cousin's land's near the northern border, and [[Meashan Dubaris]], who died at the hands of a mob before being found. By Rand's count, this makes four captured and two dead. He has only to capture four more before he has enough members to order a vote for a new king ({{tgs|31}}).
  
 
==MISCELLANEOUS==
 
==MISCELLANEOUS==
  
The king's palace is said to be inferior to the houses of the members of the Council of Merchants. ([[TGS, Chapter 29]])  
+
The king's palace is said to be inferior to the houses of the members of the Council of Merchants ({{tgs2|29}}]).
  
 
==QUOTES==  
 
==QUOTES==  
  
"What?" Ituralde snapped. "You think I'm some fancy merchant with a palace? . . ." - Ituralde to a messanger boy as Rand arrives. ([[TGS, Chapter 10]])  
+
"What?" [[Ituralde]] snapped. "You think I'm some fancy merchant with a palace? . . ." - Ituralde to a messenger boy as Rand arrives. ({{tgs2|Chapter 10}})  
  
"The Council of Merchants has been too disorganized lately, each member trying to keep their own chunk of Arad Doman from unraveling. If they'd had the King, they'd have revealed him by now." - the innkeeper [[Quillin Tasil]] to Rand, when informing him of the rumors and his own opinions on them. ([[TGS, Chaper 31]])
+
"The Council of Merchants has been too disorganized lately, each member trying to keep their own chunk of Arad Doman from unraveling. If they'd had the King, they'd have revealed him by now." - the innkeeper [[Quillin Tasil]] to Rand, when informing him of the rumors and his own opinions on them. ({{tgs2|Chapter 31}}).

Revision as of 06:08, 8 March 2010

GENERAL

The Council of Merchants is a ruling body in Arad Doman consisting of twelve of the most powerful nobles in the country, who are also the heads of the merchants guilds. These are most often women. The only purpose of this group is to appoint and depose the kings and queens of Arad Doman. A vote of three-quarters, minimum, must be given for a monarch to be deposed or raised.

After the Alsalam, the king, and several members of the Council of Merchants disappeared, rumor had it that the Council of Merchants kidnapped the king (TGS, Ch. 31).

When Rand send the Aiel to find the Council of Merchants, he only captures four, though we are given the name of another. They are: Milisair Chadmar, who lived in Bandar Eban itself, Alamindra Cutren, who was captured after discovered hiding on her cousin's land's near the northern border, and Meashan Dubaris, who died at the hands of a mob before being found. By Rand's count, this makes four captured and two dead. He has only to capture four more before he has enough members to order a vote for a new king (TGS, Ch. 31).

MISCELLANEOUS

The king's palace is said to be inferior to the houses of the members of the Council of Merchants (The Gathering Storm, 29]).

QUOTES

"What?" Ituralde snapped. "You think I'm some fancy merchant with a palace? . . ." - Ituralde to a messenger boy as Rand arrives. (The Gathering Storm, Chapter 10)

"The Council of Merchants has been too disorganized lately, each member trying to keep their own chunk of Arad Doman from unraveling. If they'd had the King, they'd have revealed him by now." - the innkeeper Quillin Tasil to Rand, when informing him of the rumors and his own opinions on them. (The Gathering Storm, Chapter 31).