Difference between revisions of "Hinderstap"

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(New page: ==General== Hinderstrap is a town in Murandy in what used to be known as the Splintered Hills, close to an old road that may date to pre-breaking days. It special...)
 
 
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==General==
 
==General==
Hinderstrap is a town in [[Murandy]] in what used to be known as the [[Splintered Hills]], close to an old road that may date to pre-[[The Breaking|breaking]] days.  It specialises in goat's cheese and mutton ({{tgs|27}}). Hinderstrap is caught in what Thom calls a snag in the Pattern. Forseveral months before Mat visited after leaving Altara, the entire town loses their minds at nights and goes on a mindless killing rampage, only to wake up,alive the next morning,in their own beds, with no memories of the night before apart from a few nightmares.  They don't know what happens, and most of the damage done repairs itself, but the missing memories and slight damage led them to realise something bad happens  ({{tgs|28}}.  As a result of this, they instituted strict rules, banning outsiders from staying afer sunset and open fies at that time. People who stay overnight are trapped in the same nightmare, waking up the next morning in a randombed, which is theirs from that point on.  People cannot escape; suicides wake up alive the next day and even people who try and flee are returned at dawn ({{tgs|28}}). The people of Hinderstrap wear vests and green velvetcloaks
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Hinderstap is a village in [[Murandy]] in what used to be known as the [[Splintered Hills]], close to [[Mount Sardlen]] and an old road that may date to pre-[[The Breaking|Breaking]] days.  It specialises in goat's cheese and mutton ({{tgs|27}}).  
==Buildings in Hinderstrap==
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The Tipsy Gelding
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Hinderstap is caught in what [[Thom]] calls a snag in the Pattern. For several months before [[Mat]] visited after leaving [[Altara]], the entire town loses their minds at nights and goes on a mindless killing rampage, only to wake up, alive the next morning, in their own beds, with no memories of the night before apart from a few nightmares.  They don't know what happens, and most of the damage done repairs itself, but the missing memories and slight damage led them to realise something bad happens  ({{tgs|28}}).   
==People from Hinderstrap==
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[[Barlden]]
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As a result of this, they instituted strict rules, banning outsiders from staying after sunset and open fires at that time. People who stay overnight are trapped in the same nightmare, waking up the next morning in a random bed, which is theirs from that point on.  People cannot escape; suicides wake up alive in bed the next day and even people who try and flee are returned at dawn ({{tgs|28}}).
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The people of Hinderstap wear vests and green velvet cloaks.
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==Buildings in Hinderstap==
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[[The Tipsy Gelding]]
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==People from Hinderstap==
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[[Barlden]], the mayor
  
 
[[Martna Baily]]
 
[[Martna Baily]]
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[[Ledron]]
 
[[Ledron]]
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[[Mardry]]
  
 
[[Sammrie]]
 
[[Sammrie]]
  
 
[[Master Tobrad]]
 
[[Master Tobrad]]
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==Quotes==
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"Something's wrong in the world. There's a snag in the Pattern here. The town unravels at night, and then the world tries to reset it each morning to make things right again." (Thom about Hinderstap; {{tgs2|Chapter 28}})
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"They could put up a warning sign or something. Hello. Welcome to Hinderstap. We will murder you in the night and eat your ''bloody'' face if you stay past sunset. Try the pies. Marna Baily makes them fresh daily." (Mat about Hinderstap; {{tgs2|Chapter 28}})
  
 
[[Category:Cities, Towns and Villages]]
 
[[Category:Cities, Towns and Villages]]
[[Category:New Articles]]
 

Latest revision as of 23:44, 26 August 2021

A similar entry appears in the Wheel of Time Companion confirming the information available in the main story arc.


General

Hinderstap is a village in Murandy in what used to be known as the Splintered Hills, close to Mount Sardlen and an old road that may date to pre-Breaking days. It specialises in goat's cheese and mutton (TGS, Ch. 27).

Hinderstap is caught in what Thom calls a snag in the Pattern. For several months before Mat visited after leaving Altara, the entire town loses their minds at nights and goes on a mindless killing rampage, only to wake up, alive the next morning, in their own beds, with no memories of the night before apart from a few nightmares. They don't know what happens, and most of the damage done repairs itself, but the missing memories and slight damage led them to realise something bad happens (TGS, Ch. 28).

As a result of this, they instituted strict rules, banning outsiders from staying after sunset and open fires at that time. People who stay overnight are trapped in the same nightmare, waking up the next morning in a random bed, which is theirs from that point on. People cannot escape; suicides wake up alive in bed the next day and even people who try and flee are returned at dawn (TGS, Ch. 28).

The people of Hinderstap wear vests and green velvet cloaks.

Buildings in Hinderstap

The Tipsy Gelding

People from Hinderstap

Barlden, the mayor

Martna Baily

Garken

Ledron

Mardry

Sammrie

Master Tobrad

Quotes

"Something's wrong in the world. There's a snag in the Pattern here. The town unravels at night, and then the world tries to reset it each morning to make things right again." (Thom about Hinderstap; The Gathering Storm, Chapter 28)

"They could put up a warning sign or something. Hello. Welcome to Hinderstap. We will murder you in the night and eat your bloody face if you stay past sunset. Try the pies. Marna Baily makes them fresh daily." (Mat about Hinderstap; The Gathering Storm, Chapter 28)