Weaves

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by: Rhianna Solstice This is a list of all the weaves used by women in the first two books, in the order they first appear. I have used the Wheel of Time RPG book to...)
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Weaves: Books 1 - 2
by: Rhianna Solstice This is a list of all the weaves used by women in the first two books, in the order they first appear. I have used the Wheel of Time RPG book to give the Weaves names, if ones were not stated in the books.
 The Eye Of The Wolrd

Trace (Spirit) [Moiraine Sedai in chap 2]
Casting this weave on an object means that you will know where that object is at all times. 

Delve (Spirit) [Moiraine Sedai in chap 8]
Casting this weave on an individual will tell you of any injuries or poisens they have in their system. 

Heal (Air, Spirit, Water) [Moiraine Sedai in chap8]
Casting this weave on an individual will heal him of any injuries he has. 

Voice of Power (Air, Fire) [Moiraine Sedai in chap 9]
This allows the casters voice to become much louder than it already is. 

Renew (Air, Spirit, Water) [Moiraine Sedai in chap 11]
This weave give the target renewed strength, and vitality for extra hours. 

Raise Fog (Air, Water) [Moiraine Sedai in chap 11]
This lets the caster create a fog bank to surround a specified area. 

Whirlpool (Spirit, Water) [Moiraine Sedai in chap 12]
This creates a whirlpool at the specified point in a body of water. 

Light (Air, Fire) [Egwene al' Vere in chap 12]
This creates a light focus, as small as a flame or as big as a lanten. 

Sense Shadowsporn (Spirit) [Moiraine Sedai in chap 17]
This allows you to know when shadowsporn are near. 

Mirror of Mists (Air, Fire, Spirit) [Moiraine Sedai in chap 17]
This makes the caster seem bigger than she is. 

Fireball (Air, Fire) [Moiraine Sedai in chap 18]
This creates a fireball that the caster can throw at will. 

Earthquake (Earth) [Moiraine Sedai in chap 18]
This makes the ground shake at a specific point. 

Create Fire (Fire) [Moiraine Sedai in chap 18]
This makes fire that can be used as a weapon or as a tool. 

Harness the Wind (Air, Water) [ Moiraine Sedai in chap 18]
This creates wind that the caster can control. 

Ward Against eveil spirits (Air, Fire, Sprit) [Moiraine Sedai in chap 19]
This makes an invisable sheild with keeps spirits out. 

Lightning (Aire, Fire) [Moiraine Sedai in chap 37]
This creates lightning and it will strick where the caster points. 

Sheild (Spirit) [8 Red Sisters in chap 39]
This can be used to stop someone touching the True Source. 

Heal the Mind (Air, Spirit, Water) [Moiraine Sedai in chap 42]
This allows the caster to help the mind of someone in the throws of madness. 

Seal (Air, Fire, Spirit) [Moiraine Sedai in chap 42]
If a person opens a door or item with this weave on it, the weave will explode and cause fire. 

Wand of Fire (Earth, Fire) [Moiraine Sedai in chap 45)
This makes an ordinary rod or cain throw fire around in cutting lines. 

Listning to the Wind (Air, Water) [Nyneave in chap 48]
This allows the caster to know when the weather will change, or when a storm is coming. 

Folded light / Bending (Air, Fire) {Moiraine Sedai in chap 48]
This allows the caster to fold light, to make things seem not to be there. 
 The Great Hunt 
Ward Against People ( Air, Fire, Spirit) [Moiraine Sedai in chap 4]
This is an invisable shield to keep people out. 

Circle of Silence (Air, Fire, Water) [Siuan Sedai in chap 4]
This creates a bubble around the caster so no sound may leave. 

Compulsion (Air, Earth, Fire, Water, Spirit) [Linadrin Sedai in chap 5]
This bends others will to your own. 

Tool of Air (Air) [Siuan Sedai in chap 18]
This makes a simple tool out of air. 

Harden Air (Air) [Siuan Sedai in chap 18]
This makes the air around a target harden, so they can not move. 

Arms of Air (Air) [Siuan Sedai in chap 28]
This lets you hold a target up into the air. 

Earth Delving (Air) [Egwene al' Vere in chap 42]
This lets you find ore and precious metals below ground.