Difference between revisions of "Rhuidean"

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''Author: Leora Oldessroth''
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{{Author Leora}}
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RHUY-dee-ahn
  
 
==General==
 
==General==
  
Rhuidean was built deep within [[the Aiel Waste]] in the valley beneath a mountain named Chaendaer by [[Aes Sedai]] who survived [[the Breaking]]. The design of the city was probably inspired by their memories of cities before the Breaking. It has tall buildings of many-colored shining glass reaching into the sky, exquisite statues and wide avenues. The last surviving chora tree, ''[[Avendesora]]'', was planted in the central square (TWoRJTWoT, Ch. 20).
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Rhuidean was built deep within [[the Aiel Waste]], in the valley beneath a mountain named [[Chaendaer]], by [[Aes Sedai]] who survived [[the Breaking]]. The design of the city was probably inspired by their memories of cities before the Breaking. It has tall buildings of many-colored shining glass reaching into the sky, exquisite statues and wide avenues. The last surviving chora tree, ''[[Avendesora]]'', was planted in the central square ({{guide|20}}).
  
Rhuidean lies in the land of the [[Jenn Aiel|Jenn]] [[Aiel]]; until recently, only women seeking to be [[Wise Ones]] and men seeking to be clan chiefs were allowed into the city ([[The Great Hunt: Chapter 28|TGH, Ch. 28]]). Women may only enter twice, men only once and only those of the Aiel blood ([[The Shadow Rising: Chapter 23|TSR, Ch. 23]]).
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Rhuidean lies in the land of the [[Jenn Aiel|Jenn]] [[Aiel]]; until recently, only women seeking to be [[Wise Ones]] and men seeking to be clan chiefs were allowed into the city ({{tgh|28}}). Women may only enter twice, men only once and only those of Aiel blood ({{tsr|23}}).
  
Aiel do not speak of Rhuidean to outsiders. No blood may be shed of one traveling to or from Rhuidean ([[The Shadow Rising: Chapter 22|TSR, Ch. 22]]).
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Aiel do not speak of Rhuidean to outsiders. No blood may be shed of one traveling to or from Rhuidean ({{tsr|22}}).
  
The [[Portal Stone]] symbol for Rhuidean is two triangles, each surrounding a fork of lightning, one pointing left, one pointing right ([[The Shadow Rising: Chapter 22|TSR, Ch. 22]]).
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The [[Portal Stone]] symbol for Rhuidean is two triangles, each surrounding a fork of lightning, one pointing left, one pointing right ({{tsr|22}}).
  
You cannot enter Rhuidean in ''[[Tel'aran'rhiod]]'' ([[The Shadow Rising: Chapter 23|TSR, Ch. 23]]).
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You cannot enter Rhuidean in ''[[Tel'aran'rhiod]]'' ({{tsr|23}}).
  
 
==City Layout and Buildings==
 
==City Layout and Buildings==
  
The “slopes of [[Chaendar]]” sit above Rhuidean ([[The Shadow Rising: Chapter 12|TSR, Ch. 12]]). From Chaendar, all you can see is a fog-shrouded valley ([[The Shadow Rising: Chapter 23|TSR, Ch. 23]]). The fog makes a dome around the city, hiding the view of the outside world ([[The Shadow Rising: Chapter 24|TSR, Ch. 24]]).
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The “slopes of Chaendaer” sit above Rhuidean ({{tsr|12}}). From Chaendar, all you can see is a fog-shrouded valley ({{tsr|23}}). The fog makes a dome around the city, hiding the view of the outside world ({{tsr|24}}).
  
The city is not as big as [[Tear (City)|Tear]] or [[Caemlyn]] but it has broad streets with strips of dirt down their centers as if trees should be planted there ([[The Shadow Rising: Chapter 24|TSR, Ch. 24]]).
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The city is not as big as [[Tear (City)|Tear]] or [[Caemlyn]], but it has broad streets with strips of dirt down their centers, as if trees should be planted there ({{tsr|24}}).
  
Buildings flank the streets. Some are flat-sided palaces of marble, crystal and cut glass, ascending hundreds of feet in steps or sheer walls. There are no small buildings, only immense palaces with gleaming columns fifty feet thick climbing a hundred paces high in red, white or blue. There are grand towers that are fluted and spiraled ([[The Shadow Rising: Chapter 24|TSR, Ch. 24]]).
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Buildings flank the streets. Some are flat-sided palaces of marble, crystal and cut glass, ascending hundreds of feet in steps or sheer walls. There are no small buildings, only immense palaces, with gleaming columns fifty feet thick climbing a hundred paces high in red, white or blue. There are grand towers that are fluted and spiraled ({{tsr|24}}).
  
The city remains unfinished. Many structures end in a saw-teeth of abandoned construction. Some windows are fitted with colored glass, while others are empty. No water comes from the fountains and the smooth stone roads are coated in dust ([[The Shadow Rising: Chapter 24|TSR, Ch. 24]]).
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The city remains unfinished. Many structures end in the saw-teeth of abandoned construction. Some windows are fitted with colored glass, while others are empty. No water comes from the fountains and the smooth stone roads are coated in dust ({{tsr|24}}).
  
A mile into the city is a great plaza filled with objects of [[the One Power]] ([[The Shadow Rising: Chapter 24|TSR, Ch. 24]]).
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A mile into the city is a great plaza filled with objects of [[the One Power]] ({{tsr|24}}).
  
The city now sits above a newly formed lake fed by an underground ocean of fresh water (TWoRJTWoT, Ch. 30) After [[Rand]] and [[Asmodean]]’s battle in Rhuidean, the dome of fog disappears ([[The Shadow Rising: Chapter 58|TSR, Ch. 58]]) A quarter of the buildings are destroyed and lie in ruins ([[The Fires of Heaven: Chapter 2|TFoH, Ch. 2]]).
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The city now sits above a newly formed lake, fed by an underground ocean of fresh water ({{guide|30}}). After [[Rand]] and [[Asmodean]]’s battle in Rhuidean, the dome of fog disappeared ({{tsr|58}}). A quarter of the buildings are destroyed and lie in ruins ({{tfoh|2}}).
  
 
==People and Customs==
 
==People and Customs==
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* [[Narisse]]
 
* [[Narisse]]
  
[[Category:Geography and Cultures]]
 
 
[[Category:Cities, Towns and Villages]]
 
[[Category:Cities, Towns and Villages]]
[[Category:Aiel]]
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[[Category:The Aiel Waste]]

Latest revision as of 09:10, 31 May 2017

Author: Leora Oldessroth

RHUY-dee-ahn

General

Rhuidean was built deep within the Aiel Waste, in the valley beneath a mountain named Chaendaer, by Aes Sedai who survived the Breaking. The design of the city was probably inspired by their memories of cities before the Breaking. It has tall buildings of many-colored shining glass reaching into the sky, exquisite statues and wide avenues. The last surviving chora tree, Avendesora, was planted in the central square (TWoRJTWoT, Ch. 20).

Rhuidean lies in the land of the Jenn Aiel; until recently, only women seeking to be Wise Ones and men seeking to be clan chiefs were allowed into the city (TGH, Ch. 28). Women may only enter twice, men only once and only those of Aiel blood (TSR, Ch. 23).

Aiel do not speak of Rhuidean to outsiders. No blood may be shed of one traveling to or from Rhuidean (TSR, Ch. 22).

The Portal Stone symbol for Rhuidean is two triangles, each surrounding a fork of lightning, one pointing left, one pointing right (TSR, Ch. 22).

You cannot enter Rhuidean in Tel'aran'rhiod (TSR, Ch. 23).

City Layout and Buildings

The “slopes of Chaendaer” sit above Rhuidean (TSR, Ch. 12). From Chaendar, all you can see is a fog-shrouded valley (TSR, Ch. 23). The fog makes a dome around the city, hiding the view of the outside world (TSR, Ch. 24).

The city is not as big as Tear or Caemlyn, but it has broad streets with strips of dirt down their centers, as if trees should be planted there (TSR, Ch. 24).

Buildings flank the streets. Some are flat-sided palaces of marble, crystal and cut glass, ascending hundreds of feet in steps or sheer walls. There are no small buildings, only immense palaces, with gleaming columns fifty feet thick climbing a hundred paces high in red, white or blue. There are grand towers that are fluted and spiraled (TSR, Ch. 24).

The city remains unfinished. Many structures end in the saw-teeth of abandoned construction. Some windows are fitted with colored glass, while others are empty. No water comes from the fountains and the smooth stone roads are coated in dust (TSR, Ch. 24).

A mile into the city is a great plaza filled with objects of the One Power (TSR, Ch. 24).

The city now sits above a newly formed lake, fed by an underground ocean of fresh water (TWoRJTWoT, Ch. 30). After Rand and Asmodean’s battle in Rhuidean, the dome of fog disappeared (TSR, Ch. 58). A quarter of the buildings are destroyed and lie in ruins (TFoH, Ch. 2).

People and Customs

Historical Characters from Rhuidean