Difference between revisions of "Terms Glossary W"
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− | [[War of Power]] | + | [[War of Power]]: The war that marked the end of the Age of Legends as the Dark One tried to break free |
− | [[War of the Hundred Years]] | + | [[War of the Hundred Years]]: The war following the death of Artur Hawkwing as his empire fell apart. |
− | [[War of the Second Dragon]] | + | [[War of the Second Dragon]]: The war marking the rise of Guaire Amalasan |
− | [[War of the Shadow]] | + | [[War of the Shadow]] The war that marked the end of the Age of Legends as the Dark One tried to break free |
− | [[Ward]] | + | [[Ward]]: A weave to protect or alert someone when the boundary is crossed |
− | [[Warder]] | + | [[Warder]]: A person bound to an Aes Sedai who gains certain abilities from the bond. |
− | [[Watchers over the Waves]] | + | [[Watchers over the Waves]]: A community in Falme that watched for the return of Artur Hawkwing's armies |
− | [[Water]] | + | [[Water]]: One of the five Powers, traditionally stronger in women |
− | [[Water | + | [[Water Flows Downhill]]: |
− | [[Water | + | [[Aiel_Warrior_Societies#Duadhe_Mahdi.27in|Water Seekers]]: Duadhe Mahdi, one of the Aiel Warrior Society |
− | [[ | + | [[Water Way]]: A philosophy of acceptance, followed by the Amayar |
− | [[ | + | [[Watered Silk]]: |
− | [[ | + | [[Wavemistress]]: The leader of one of the Sea Folk clans |
− | [[ | + | [[Way of the Leaf]]: A pacifist philosophy, followed by the Aiel in the Age of Legends and the Tuatha'an since |
− | [[ | + | [[Waygate]]: A portal into the Ways |
− | [[The | + | [[The Ways|Ways, The]]: Pathways, grown with the One Power from one Waygate to another |
− | [[ | + | [[Weave]]: The art of manipulating the One Power |
− | [[ | + | [[The Pattern|Web of Destiny]]: The Pattern |
− | [[ | + | [[Well]]: A ''ter'angreal'' that is able to hold a small amount of the Power such that a person can channel when otherwise not able |
− | [[ | + | [[What He Said to Me]]: |
− | [[ | + | [[Wheel of Time]]: The seven ages, constantly repeating and driving the weaving of the Pattern |
− | [[ | + | [[Whirlwind on the Mountain]]: |
− | [[ | + | [[White Ajah]]: One of the seven groupings of the Aes Sedai, dedicated to logic |
− | [[ | + | [[White Fennel]]: |
− | [[ | + | [[White Lions]]: |
− | [[ | + | [[White Ribbon]]: |
− | [[ | + | [[Whitecloak War]]: A conflict beginning in 975NE between the Children of the Light and Altara, Illian and Murandy |
− | [[ | + | [[Whitecloaks]]: An military formation dedicated to opposing Darkfriends |
− | [[Women's Circle]] | + | [[Wilder]]: A woman who has learned to channel outside the White Tower, or without instruction |
+ | |||
+ | [[Will You Dance With Me]]: | ||
+ | |||
+ | [[Willowbark]]: | ||
+ | |||
+ | [[Wind and Rain]]: | ||
+ | |||
+ | [[The Wind Blows Over the Wall |Wind Blows Over the Wall]], the: | ||
+ | |||
+ | [[the Wind from the North |Wind from the North]], the: | ||
+ | |||
+ | [[The Wind That Shakes the Willow |Wind That Shakes the Willow]], the: | ||
+ | |||
+ | [[Windfinder]]: A Sea Folk woman able to channel who manipulates the weather to favour travel and shipping | ||
+ | |||
+ | [[Winged Guard]]: The military formation of Mayene | ||
+ | |||
+ | [[Winternight]]: The night before Bel Tine celebrating the end of winter | ||
+ | |||
+ | [[Wisdom]]: A woman in many villages who deals in cures and leads the women's Circle | ||
+ | |||
+ | [[Wise One]]: A woman among the Aiel who acts as an advisor to chiefs and is trained in healing. Many, though not all, can channel | ||
+ | |||
+ | [[Wise Woman]]: A healer in many towns and villages | ||
+ | |||
+ | Wood Grouse Dances: | ||
+ | |||
+ | [[Woodsman Strips the Branch]]: | ||
+ | |||
+ | [[Woodsman Tops the Sapling]]: | ||
+ | |||
+ | [[Wolfbrother]]: A man who has a connection with wolves and is able to enter the wolfdream through it | ||
+ | |||
+ | [[Wolfdream]]: ''Tel'aran'rhiod'' from the perspective of wolves | ||
+ | |||
+ | [[Women's Circle]]: The female equivalent of the Town Council in many villages, with responsibility for affairs considered women's matters | ||
+ | |||
+ | [[Worrynot Root]]: | ||
[[Category:Terms Glossaries]] | [[Category:Terms Glossaries]] |
Latest revision as of 04:38, 7 April 2022
A, B, C, D, E, F, G, H, I, J, K, L, M, N, O, P, Q, R, S, T, U, V, W, X, Y, Z
War of Power: The war that marked the end of the Age of Legends as the Dark One tried to break free
War of the Hundred Years: The war following the death of Artur Hawkwing as his empire fell apart.
War of the Second Dragon: The war marking the rise of Guaire Amalasan
War of the Shadow The war that marked the end of the Age of Legends as the Dark One tried to break free
Ward: A weave to protect or alert someone when the boundary is crossed
Warder: A person bound to an Aes Sedai who gains certain abilities from the bond.
Watchers over the Waves: A community in Falme that watched for the return of Artur Hawkwing's armies
Water: One of the five Powers, traditionally stronger in women
Water Seekers: Duadhe Mahdi, one of the Aiel Warrior Society
Water Way: A philosophy of acceptance, followed by the Amayar
Wavemistress: The leader of one of the Sea Folk clans
Way of the Leaf: A pacifist philosophy, followed by the Aiel in the Age of Legends and the Tuatha'an since
Waygate: A portal into the Ways
Ways, The: Pathways, grown with the One Power from one Waygate to another
Weave: The art of manipulating the One Power
Web of Destiny: The Pattern
Well: A ter'angreal that is able to hold a small amount of the Power such that a person can channel when otherwise not able
Wheel of Time: The seven ages, constantly repeating and driving the weaving of the Pattern
White Ajah: One of the seven groupings of the Aes Sedai, dedicated to logic
Whitecloak War: A conflict beginning in 975NE between the Children of the Light and Altara, Illian and Murandy
Whitecloaks: An military formation dedicated to opposing Darkfriends
Wilder: A woman who has learned to channel outside the White Tower, or without instruction
Wind Blows Over the Wall, the:
Wind from the North, the:
Wind That Shakes the Willow, the:
Windfinder: A Sea Folk woman able to channel who manipulates the weather to favour travel and shipping
Winged Guard: The military formation of Mayene
Winternight: The night before Bel Tine celebrating the end of winter
Wisdom: A woman in many villages who deals in cures and leads the women's Circle
Wise One: A woman among the Aiel who acts as an advisor to chiefs and is trained in healing. Many, though not all, can channel
Wise Woman: A healer in many towns and villages
Wood Grouse Dances:
Wolfbrother: A man who has a connection with wolves and is able to enter the wolfdream through it
Wolfdream: Tel'aran'rhiod from the perspective of wolves
Women's Circle: The female equivalent of the Town Council in many villages, with responsibility for affairs considered women's matters